#pragma once
#include "DXAMLCommon.h"
#include "IFrameScheduler.h"

struct ITickableFrameScheduler :
	public IFrameScheduler
{
public: 
	virtual HRESULT BeginTick() = 0;
	virtual HRESULT EndTick() = 0;
	virtual XBOOL IsInTick() = 0;
	virtual XBOOL IsHighPriority() = 0;
	virtual struct IPALTickableClock * GetClock() = 0;
};